![]() ![]() To this end, Square Enix announced free DLC updates that would tweak the gameplay of Chapter 13 and add further story-based cutscenes to expand upon character motivations left unexplained in the base game. Following the game's release, Square Enix received feedback on aspects relating to its story content and a sequence during Chapter 13 of the main story, where the gameplay style and difficulty shifted drastically. The content was the result of added development following the completion of the game. On the launch date of Final Fantasy XV, A Day One DLC patch was released called the "Crown Update": in addition to gameplay updates such as galleries and the ability to summon monsters to fight, CGI scenes from Kingsglaive and the "Omen" trailer were added, and social media functionality was incorporated to allow photos taken in-game to be uploaded on Facebook and Twitter. Square Enix insisted when the details were announced that the DLC was not content cut from the game itself, but original content to add new experiences for players. While having story-based DLC focused on each character may be perceived as undermining the main appeal of the story, Sawatari noted that the breaks gave characters a chance to grow as individuals before returning to and strengthening the group. The DLC development was handled by Haruyoshi Sawatari, who took over as producer when Tabata saw the game would not make its projected September 30 release date Tabata continued to focus on polishing the main game, while Sawatari created the DLC with a group of core developers, although Tabata continued to oversee their production. ![]() Full production began after the main game was completed in November 2016. The main aim was to make players feel they had made a good purchase. ![]() Plans for DLC content were finalised by June of that year, with a small team working on it while the main game was completed. Other noteworthy DLC's included time-limited events like the Moogle Chocobo Carnival and Assassin's Festival, as well as crossover content with Final Fantasy XIV and Mistwalker's Terra Wars.įurther information: Development of Final Fantasy XVīoth free and paid downloadable content (DLC) was planned as early as April 2016, with paid DLC being a necessity due to production costs. Set thirty years prior to the main game, Episode Ardyn details how Ardyn was discovered by the Empire of Niflheim and began his plot of revenge against the Lucian bloodline. Episode Ardyn, the final post-release content pack for Final Fantasy XV, was released in March 2019. In March 2018, an expanded version of Final Fantasy XV was released for PlayStation 4 and Xbox One as Royal Edition, and for Microsoft Windows as Windows Edition, which contains all pre-order and post-launch DLC published to that point in addition to further story and gameplay additions. A multiplayer DLC titled Comrades was released in November, which is later superseded by a standalone version in December 2018. Episode Ignis was intended to be the final story-based DLC, though positive player feedback resulted in Square Enix wanting to develop further content focusing on other major characters such as Ardyn Izunia. Episode Ignis, released on December 13, follows Ignis Scientia as he allies with the Imperial commander Ravus Nox Fleuret to protect Noctis. Episode Prompto, released on June 27, takes place during a late-game narrative gap and follows Prompto Argentum as the player character, with the gameplay shifting towards third-person shooting and stealth-based mechanics. Episode Gladiolus, released on March 28, feature Gladiolus Amicitia as the player character along with an appearance by recurring franchise character Gilgamesh. Three character-driven "Episodes" were released between March and December 2017. Both free and paid downloadable content (DLC) were announced: among the DLC released were various promotional content utilised as tie-ins to the base game, such as A King's Tale: Final Fantasy XV as well as additional story elements intended to address player criticisms of the game's narrative structure and missing details. It was mostly developed by a smaller team from the core Final Fantasy XV staff, supervised by director Hajime Tabata and headed by producer Haruyoshi Sawatari. Series of additional content expanding the 2016 Square Enix video game Final Fantasy XV Promotional art for several major downloadable content packs of Final Fantasy XV.ĭownloadable content for Final Fantasy XV, an action role-playing game developed and published by Square Enix, was revealed prior to the game's release for the eighth generation of video game consoles in November 2016. ![]()
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